Patch Notes and Official Updates

Official patch notes for Tidal Nexus Online.

[ANNOUNCEMENT] We've released a Developement Roadmap! Don't forget to check it out at Developement Roadmap

Patch notes for V0.0.38 (02/11/2024)

× Immortality bug is fixed.

× You gain Battle Points (BP) by defeating other players. These points can be spent at the merchant to obtain various items and upgrades.

× Immortality bug is fixed.

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Patch notes for V0.0.36 (Phase 3 Initial Patch) (28/10/2024)

× BATTLE POINTS SYSTEM:

× You gain Battle Points (BP) by defeating other players. These points can be spent at the merchant to obtain various items and upgrades.

× FLOATING CAPSULES:

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Patch notes for V0.0.34 (23/08/2024)

× This one is an experimental server-side update to handle big scale fights better.

× Also some minor bug fixes.

Patch notes for V0.0.33 (17/08/2024)

× 4th faction stations are added to strategic points in the game to serve as the main hubs where every faction can be safe.

× Torpedo shooting distance now depends on the local distance instead of the server's real distance.

× The issue of not seeing bullets fly when the local distance doesn't match with the server distance is fixed.

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Patch notes for V0.0.32 (03/08/2024)

× A 35-second timer is added to the Battle Zone teleport, requiring players to wait before jumping again after death. (This excludes BZ Beacon event time, during which you can still jump instantly.)

× Arrow indicators are added to the sonar for party members that are far away.

× Maximum members of clans are now limited to 16.

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Patch notes for V0.0.31 (31/07/2024)

× Event rewards duplicating is fixed.

× Auto movement after BZ Teleport is fixed. (This bug reappeared every time the map layout was changed, but the underlying cause has finally been identified and resolved.)

× Event and HP/SP bar UI not scaling correctly to different resolutions is fixed.

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Patch notes for V0.0.30 (Phase 2 Initial Patch) (27/07/2024)

× PRESTIGE / FAME SYSTEM:

× You gain Fame as you do PvP as usual, but every end of the week when server goes down for maintenance, you will earn Prestige depending on your current placement in the weekly Fame brackets.

× Prestige is the thing that decides your rank and gives you rewards. (Currently only boat designs but there will be more rewards in the future.)

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Patch notes for V0.0.29 (01 /07/2024)

× Safe area bug is fixed.

× Everyone is given 10m Credits and 10m Borax.

× Clans having spaces in their tags are fixed. Now you can't have spaces in the tags.

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Patch notes for V0.0.28 (30/06/2024)

× BZ teleport bugs are fixed.

× Global chat now shows faction icons.

× Player name colors changed. Enemies are orange, faction members are blue, allies are green. (If you are not allies, you will see your own faction as enemies in BZ since you can attack them.)

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Patch notes for V0.0.27 (30/06/2024)

× Healing on your boats (HPX/SPX Batteries, Cargo Converters) have a visual effect now.

× Chat will not reset when you die.

× Party bugs should be fixed now. (We need to test this to see if it works)

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Patch notes for V0.0.26 (28/06/2024)

× Some minor bug fixes.

× Quality Setting options. (Playing on 'Performant' and enabling 'VSync' is advised.)

× Slow movement when playing with low fps is fixed.

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Patch notes for V0.0.25 (25/06/2024)

× The bug where you moved to a random direction endlessly after teleporting to BZ is fixed. (Again lol)

× Cargo bug is fixed, you can now buy 1 of each cargo and it still works.

× Station not showing the station interaction UI after 3 seconds is fixed.

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Patch notes for V0.0.24 (24/06/2024)

× Enhanced the graphics of underwater environments.

× Balanced PvP combat for improved gameplay experience.

× Added new quests and rewards for exploration.

Patch notes for V0.0.23 (24/06/2024)

× Merchant payment bugs are fixed.

× Station repair bug is fixed. (You were able to repair even when you didn't have the money for it)

× 3 second delay added to station interaction menu.

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